Forge Mods for Minecraft Java
Browse 227 free Forge mods for Minecraft Java — popular picks include ME Spawner, Kexosyn (Forge), Mob Stacker Advanced.
Step by step: How to install Minecraft Java mods & modpacks
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ME Spawner
An AE2 addon that adds an ME-powered mob spawner.
Kexosyn (Forge)
A high-performance culling mod for servers, multiplayer, and singleplayer Optimizes entity, mob, particle, and chunks rendering with Sodium compatibility.
Mob Stacker Advanced
Mob stacker mod with breeding support, etc.
SitOnEverything
Sit on almost any block or entity with configurable seat positions, vanilla presets, and quick hotkey support.
lygia
LYGIA is a shader library of reusable functions that can be included easily into your projects. LYGIA is very granular and designed for reusability, performance, and flexibility.
Spawnix
Control mob spawning the way Minecraft always should have, simple, natural, and in real time.
Mob Lite
It allows you to modify the spawn limit and the spawn limit of each specific entity in real time using commands
DivineRPG Ocean Spawn Fix
Fixes the long outstanding problem of Ocean mobs from DivineRPG spawning 1000's ALL OVER
Twilight Forest/Origins fix
Fixes a compatibility issue between The Twilight Forest and Origins mods. Fixes a bug where the game would crash when approaching Naga.
Poland Balls (Country Balls)
This mod adds a lot of country balls(poland balls).
Papi Optimization
Adaptive all-in-one performance mod: smart entity & sound culling, mob AI throttling, leaf culling and dynamic settings that react to your FPS in real time.
Where's my Brain (WMB)
Smart mob AI optimization mod
Fear of Anything
This mod makes selected mobs flee from configurable blocks and items. Customize which entities are affected, what they fear, and optimize performance with cooldowns, proximity checks, and fire-related settings for better efficiency.
Dynamic MobCap
Mod for server admins to control capacity of spawned mobs just in the game without reloads. Fork of "Increase Mob Cap" mod
Mob Wand
blacklist mobs while the game is running
Spawning control
Change at what light levels hostile mobs spawn at!
Drop2Inv
This mod adds the function of receiving block and mob drops directly into the inventory without the item falling to the ground. Not affiliated with Drop2Inv plugin.
Enttick
Restores pre 1.14s responsive entity impulse by reordering the entity tracker tick. Fixes MC-297196.
Threading Entity Mod
Performance mod, make mob AI Multithreaded
Efficient Entities
This 1.12.2 mod speeds up mob rendering by batching an entity's geometry into one GPU draw call instead of many.
Animal Pens Expansion - Alex's Caves
This is addon for Animal Pens that enables Alex's Caves mobs.
Customizable Entity Clear
Allows the user to setup what mobs are cleared on a set time interval. Also adds a /clearentity command as a safer version of kill @e
EnderZoo : Patched
A bug-patch for the popular 1.7.10 mod EnderZoo, made by CrazyPants.
The King and The Queen - Echoes of Utopia
A high-performance revival of the iconic The King and The Queen bosses from Orespawn. Optimized for 1.12.2 with a ground-up engine rewrite and legacy 1.7.10 authenticity.
Racehorse Mod
An extra mod for Realistic Horse Genetics that allows horses to spurt for a short period of time. The amount that horses can spurt by, and the length that they can spurt for, are determined by the stats of the horse.
Morph (Reforged)
Morph lets players transform into mobs they defeat, but the original 1.7.10 release may crash or encounter compatibility issues with Angelica and other modern 1.7.10 performance mods.
Random Entity Textures
This 1.12.2 mod randomizes resourcepack mob textures like OptiFine.
DiscAI Based Horror.jar
DiscAI is a horror mod that adds a new dimension of fear, unique abilities, and terrifying creatures. Transform your gameplay with a customizable totem, explore the Horror Dimension accessed through mysterious doors, and let your growing fear physically af
MobStack26
A datapack that stacks mobs to enhance performance of large animal farms
I Can Take A Horde
“I Can Take a Horde” is a server-side mod that reduces hostile mob AI cost without freezing mobs or breaking combat. It uses capped frontline leaders, staggered followers, and reduced pathfinding so large groups don’t force full AI on all nearby mobs.
StoneCutter damage fix
This mod adds damage from the stonecutter to the player if they are standing on it, and it works on any type of mob.
Mob Control Apocalypse
Advanced server-side mob spawning control with whitelist/blacklist, custom attributes, spawn zones, custom drops, mob persistence, and a real-time web dashboard. Fully JSON-configurable.
Alex's Caves/Origins fix
Fixes a compatibility issue between Alex's Caves and Origins mods. Fixes a bug where the game would crash when approaching Gumworm.
Item & Block Attraction
This mod allows specific mobs to be attracted to certain blocks or items held by players. Configurable in a .toml file, you can customize which mobs, blocks, and items act as lures, along with search radius and stop distance for optimized performance
no_mobs_destroy_block
Prevent the destructive behavior of organisms and entities towards blocks.
Stellarity x True Ending ~ Patch
Compatibility layer for integration between Stellarity and True Ending