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Tech Mods for Minecraft Java

Browse 32,919 free Tech mods for Minecraft Java — popular picks include Create Central Kitchen Mod (1.21.1, 1.20.1) – Expanded Food Processing, Create Confectionery Mod (1.21.1, 1.20.1) – Create Your Own Chocolate Factory, Modern Industrialization Mod (1.21.1, 1.20.1) – Techical Blocks.

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Create Central Kitchen Mod (1.21.1, 1.20.1) – Expanded Food Processing
1.21.1neoforge

Create Central Kitchen Mod (1.21.1, 1.20.1) – Expanded Food Processing

Create Central Kitchen Mod expands the automation capabilities of food processing in Create for other mods. It adds compatibility with crops from Farmer's Delight, Farmer's Respite, Nether's Delight, and Collector's Reap. This addon enhances pie crafting in the style of Farmer’s Delight, introducing slices and blocks, integrates pie slices for third-party mods, and introduces liquids […]

Create Confectionery Mod (1.21.1, 1.20.1) – Create Your Own Chocolate Factory
1.21.1neoforge

Create Confectionery Mod (1.21.1, 1.20.1) – Create Your Own Chocolate Factory

Create Confectionery Mod is a addon for Create mod and it adds food made with different materials. It adds crushed cocoa, cocoa butter, cocoa powder, white chocolate, black chocolate, caramel, chocolate candies, marshmallow… Features: Crushed Cocoa, Cocoa Butter and Cocoa Powder New Chocolate (Black, White and Ruby Chocolate) and Caramel The Gingerbread The Marshmallows Hot […]

Modern Industrialization Mod (1.21.1, 1.20.1) – Techical Blocks
1.21.1neoforge

Modern Industrialization Mod (1.21.1, 1.20.1) – Techical Blocks

Modern Industrialization Mod is the ultimate technical Mod, which allows players to do many amazing things if they're competent. With the manual in hands, players can accomplish almost anything with a little help of Modern Industrialization, players can accommodate electricity for their villages, create material out of thin air and craft some of the most […]

Create New Age Mod (1.20.1, 1.19.2) – Integration with Electricity
1.20.1forge

Create New Age Mod (1.20.1, 1.19.2) – Integration with Electricity

Create New Age Mod is an addon for the Create mod that adds integration with electricity. It introduces a new technological era-electricity. Generate electricity in various ways, transmit it through wires, and use it to power machines, just like in real life. Features: Electricity generation using large spinning copper coils with magnets. Motors (Not just […]

Create: Let The Adventure Begin Mod (1.21.1, 1.20.1) – Unique Structures
1.21.1fabric

Create: Let The Adventure Begin Mod (1.21.1, 1.20.1) – Unique Structures

Create: Let The Adventure Begin Mod introduces naturally generated structures incorporating Create's functionalities. It enhances world exploration by providing rewarding discoveries related to the Create mechanics. It also serves as an initial guide for utilizing Create mod features through the implementation of various structures. Features: The generation of unique structures that utilize Create mod components. […]

Valiant Client Mod (1.21.1, 1.21) – Click Crystal and Meteor Rename
1.21.1fabric

Valiant Client Mod (1.21.1, 1.21) – Click Crystal and Meteor Rename

Valiant Client Mod is optimized for Crystal PvP, designed to enhance the player's combat and survival experience. It features a range of modules that can be toggled on or off. Features: Crystal Aura: Automates the placement and attack of end crystals. Crystal Trigger: Attacks and destroys crystals with smooth movements. Hitboxes: Expands the hitbox of […]

Load My Chunks Mod (1.21.1, 1.20.1) – Server Friendly Chunk Loader
1.21.1neoforge

Load My Chunks Mod (1.21.1, 1.20.1) – Server Friendly Chunk Loader

In Minecraft, chunk loaders are used to keep a chunk loaded at all times. Many farms and machines in chunk loaded chunks will stay functional even if a player is not nearby. But the vanilla methods of building a chunk loader required good technical knowledge and complex builds. Load My Chunks Mod is here with […]

Compacter Mod (1.20.1, 1.19.2) – Automate Your Crafting Table
1.20.1forge

Compacter Mod (1.20.1, 1.19.2) – Automate Your Crafting Table

Compacter Mod adds a single, simple block that quickly crafts items for you. This block, the Compacter, can turn basic materials into more complex ones automatically. For example, it can take a stack of iron nuggets and turn them into ingots and then into a block of iron all in one go. The machine uses […]

Ars Énergistique Mod (1.21.1, 1.20.1) – Fuel Your Tech with Magic
1.21.1neoforge

Ars Énergistique Mod (1.21.1, 1.20.1) – Fuel Your Tech with Magic

Ars Énergistique Mod connects the worlds of magic and technology by linking Applied Energistics 2 with Ars Nouveau. This addon allows you to use your ME networks and magical setups together in new ways. It makes it possible for devices from both mods to interact, letting you power your tech with magic or store magical […]

Thermal Extra Mod (1.21.5, 1.20.1) – Expand Your Thermal Empire
1.21.5forge

Thermal Extra Mod (1.21.5, 1.20.1) – Expand Your Thermal Empire

Thermal Extra Mod expands the Thermal series by adding new content for players to use. This addon introduces new metals, machines, and powerful augments to improve your technology setups. Features: New Metals Adds five new metals: soul infused, shellite, twinite, dragonsteel, and abyssal. Each metal comes in various forms, including molten fluid, ingot, nugget, block, […]

Create Stuff Additions Mod (1.21.1, 1.20.1) – Materials for Create Mod
1.21.1neoforge

Create Stuff Additions Mod (1.21.1, 1.20.1) – Materials for Create Mod

Create Stuff Additions Mod adds equipment made with different materials. It adds the old tools: a copper equipment, a brass jetpack, a brass exoskeleton and a brass portable drill. Features: Nozzle Fan (Push entities around, so you can deflect arrows). Blaze Flame Thrower (Throw Fire). Brass Portable Drill (A multi-tool which mines very quickly but […]

Chargers Mod (1.21.1, 1.20.1) – Configurable Item Chargers
1.21.1neoforge

Chargers Mod (1.21.1, 1.20.1) – Configurable Item Chargers

Chargers Mod adds 3 tiers of item chargers and a wireless one. This mod is mostly aimed at modpack developers that want customizable chargers. It's highly recommended to change the recipes to balance them for a pack. Features: The use of these are only to charge items that accept Forge Energy. All the chargers use […]

Create: Trimmed Mod (1.21.1, 1.20.1) – Utilizes Create's Materials
1.21.1fabric

Create: Trimmed Mod (1.21.1, 1.20.1) – Utilizes Create's Materials

Create: Trimmed Mod extends the functionality of the Create mod by enabling its materials to be utilized as armor trim options. Specifically, this mod permits the application of brass, zinc, rose quartz, and ender pearls as decorative accents on various armor pieces. Features: Enables brass from the Create mod as an armor trim material. Allows […]

Mekanism Community Edition Mod (1.12.2, 1.7.10) – Fixes and Additions
forge

Mekanism Community Edition Mod (1.12.2, 1.7.10) – Fixes and Additions

Mekanism Community Edition Mod originates from fixes and additions found in various forks of the original Mekanism mod, initially developed for the Terralization Modpack. This edition incorporates new features, addresses existing bugs, and implements performance enhancements to provide a more refined experience. Features: Integration of bug fixes sourced from multiple community forks. Implementation of new […]

Ad Astra Giselle Mod (1.20.4, 1.20.1) – Addon for Ad Astra Mod
1.20.4neoforge

Ad Astra Giselle Mod (1.20.4, 1.20.1) – Addon for Ad Astra Mod

Ad Astra Giselle Mod adds things be more convenience, compatibility for Ad Astra Mod. It includes a mekasuit unit for space breathing. Features: Items: Oxygen Can / Netherite Oxygen Can Can store oxygen, transfer to other oxygen loader. Fill oxygen to all armor, inventory. (mekanism items also (e.g. Scuba Tank)) Try right click on held, […]

Bigger Reactors Mod (1.20.1, 1.19.2) – Generate Large Amounts of Energy
1.20.1forge

Bigger Reactors Mod (1.20.1, 1.19.2) – Generate Large Amounts of Energy

Bigger Reactors Mod is a mod that allows players to build large-scale reactors capable of producing massive amounts of energy. While these reactors aren't designed to be fully realistic, they follow a semi-realistic pattern inspired by real-world reactors. How It Works: The construction process involves: Building the reactor structure Creating an energy input Adding an […]

Ars Creo Mod (1.21.1, 1.20.1) – Build Magic-Powered Factories
1.21.1neoforge

Ars Creo Mod (1.21.1, 1.20.1) – Build Magic-Powered Factories

Ars Creo Mod adds new blocks and behaviors that combine the magic of Ars Nouveau with the technology of Create. This addon allows you to integrate magical elements directly into your automated machines and contraptions. Features: Adds the Starbuncle Wheel, which generates Stress Units (SU) from starbuncle energy. Lets you place Spell Turrets on your […]

Create Enchantment Industry Mod (1.21.1, 1.20.1) – Automate Enchanting
1.21.1neoforge

Create Enchantment Industry Mod (1.21.1, 1.20.1) – Automate Enchanting

Create Enchantment Industry Mod is an addon for the Create mod, which adds the ability to fully automate experience farms. Now you can take a break from hours of farming, as mechanisms will do everything for you. Additionally, the mod introduces hyper experience and hyper enchantments, copying enchanted books, and automatic enchanting of weapons, armor, […]

Click Machine Mod (1.21.1, 1.20.1) – Standalone Auto-Clicker
1.21.1neoforge

Click Machine Mod (1.21.1, 1.20.1) – Standalone Auto-Clicker

Click Machine Mod is a standalone auto-clicker. It supports 9 configurable speeds, each with their own configurable rf/t cost. There is also the option to hold on the item, sneak, and left click. It can click both blocks and entities. More specifically, the auto clicker simulates the click if a player were at the direct […]

Project: Vibrant Journeys Mod (1.21.4, 1.20.1) – A Whole New Land
1.21.4forge

Project: Vibrant Journeys Mod (1.21.4, 1.20.1) – A Whole New Land

Project: Vibrant Journeys Mod aims to add some spice to survival without changing its core aspects. Instead of adding tons of new content in one direction, this mod focuses on adding content that overlays the current style of survival. Here, you will not find complex machinery, or magical spells, or a billion biomes, or too […]

AE2 Things Mod (1.21.1, 1.20.1) – Neat Little Additions
1.21.1neoforge

AE2 Things Mod (1.21.1, 1.20.1) – Neat Little Additions

AE2 Things Mod adds two machines from AE2Stuff the Advanced Inscriber and Crystal Growth Chamber, and a new type of cell the DISK: Deep Item Storage disK. Features: DISK – Deep Item Storage disK Storage cells that can store 1k, 4k, 16k and 64k items without any type limit. This cell has no type limits […]

TMCraft Mod (1.21.1, 1.20.1) – Adds Craftable Technical Machines
1.21.1fabric

TMCraft Mod (1.21.1, 1.20.1) – Adds Craftable Technical Machines

TMCraft Mod introduces Technical Machines (TMs) with crafting recipes. It allows players to obtain TMs through crafting, offering an alternative to finding them in the world. Features: Adds craftable Technical Machines (TMs). Utilizes TM textures based on Cobblemon assets. Implements the Generation IX TM system, where TMs are single-use items. Prevents Pokémon from learning egg […]

Mekanism Additions Mod (1.21.1, 1.20.1) – Survive Against Baby Mobs
1.21.1neoforge

Mekanism Additions Mod (1.21.1, 1.20.1) – Survive Against Baby Mobs

Mekanism Additions Mod expands the main Mekanism mod with a collection of miscellaneous features. Many of these items and mobs were part of the main mod in older versions and are now available in this separate addon. Features: Adds baby versions for several hostile mobs: Creepers Endermen Skeletons Strays Wither Skeletons Introduces Obsidian TNT, a […]

Masa Gadget Mod (1.21.5, 1.20.1) – Elevating The Minecraft Experience Further
1.21.5fabric

Masa Gadget Mod (1.21.5, 1.20.1) – Elevating The Minecraft Experience Further

Masa Gadget Mod introduces a powerful all-in-one tool designed to assist players with building, automation, and general gameplay. Whether you're placing blocks, interacting with entities, or streamlining repetitive tasks, this mod provides a flexible and efficient solution. Features: Functions for building, redstone, and automation. Adjust settings to fit your needs. Simplifies complex tasks with intuitive […]

Tetra Mod (1.20.1, 1.19.2) – Modular Items, Exploration, and Technology
1.20.1forge

Tetra Mod (1.20.1, 1.19.2) – Modular Items, Exploration, and Technology

Tetra Mod is a mod that introduces a new modular crafting system for character equipment. This system allows players to craft new variants of weapons, tools, and equipment, which can then be upgraded by installing modules. The modular crafting and upgrading system enables the installation of modules to enhance the performance and stats of weapons, […]

Create-PBR Resource Pack (1.21.1, 1.20.1) – Texture Pack
1.21.1

Create-PBR Resource Pack (1.21.1, 1.20.1) – Texture Pack

Create-PBR Resource Pack aims to bring Lab-PBR shader compatibility to the Create mod, enhancing its textures with depth, reflections, and subtle lighting effects. This makes mechanical components, machines, and decorative blocks look more realistic and immersive when paired with shaders. It also includes support for the Create Deco addon, ensuring visual consistency across all related […]

Ad Astra Mod (1.20.4, 1.20.1) – Explore The Universe
1.20.4fabric

Ad Astra Mod (1.20.4, 1.20.1) – Explore The Universe

Ad Astra Mod brings a large amount of content into the game. If you are someone who always wants to explore the universe and planets in Minecraft, then Ad Astra Mod will be for you. With a large number of machines and technology, you will be able to become an astronaut yourself and participate in […]

KubeJS Thermal Expansion Mod (1.20.1, 1.19.2) – Script New Machine Recipes
1.20.1forge

KubeJS Thermal Expansion Mod (1.20.1, 1.19.2) – Script New Machine Recipes

KubeJS Thermal Expansion Mod adds integration between KubeJS and the Thermal Expansion mod. This allows you to create, change, or remove recipes for Thermal Expansion's machines using simple scripts. Features: Lets you customize recipes for many Thermal Expansion machines using KubeJS scripts. Supports recipe types for the Furnace, Sawmill, Pulverizer, and Smelter. Allows changes to […]

LaserIO Mod (1.21.1, 1.20.1) – Almost Unlimited Expansion for Transportation
1.21.1neoforge

LaserIO Mod (1.21.1, 1.20.1) – Almost Unlimited Expansion for Transportation

LaserIO Mod is a mod whose main goal is to practically provide unlimited expansion of the logistical systems we can build in Minecraft. This will greatly increase the possibilities for transporting all kinds of items. For example, it allows interaction with liquids, fluids, items, energy, and Redstone from a single face of a block. Additionally, […]

Recipe Essentials Mod (1.21.1, 1.20.1) – Keep Crafting Without Lag
1.21.1fabric

Recipe Essentials Mod (1.21.1, 1.20.1) – Keep Crafting Without Lag

Recipe Essentials Mod optimizes server performance by fixing issues related to recipes and crafting. It caches recipe searches to prevent lag when using autocrafting machines or many furnaces at once. This mod also reduces the size of recipe packets and improves item comparisons to help the server run faster. Please note, it is not compatible […]

Applied Mekanistics Mod (1.21.1, 1.20.1) – Manage Chemicals with AE2
1.21.1neoforge

Applied Mekanistics Mod (1.21.1, 1.20.1) – Manage Chemicals with AE2

Applied Mekanistics Mod connects Mekanism with Applied Energistics 2, letting you manage Mekanism's resources through your AE2 network. This addon integrates the two systems so you can use devices like import buses on chemical tanks and store gasses directly in your ME Drives. Features: Adds support for Mekanism chemicals to existing AE2 devices. Lets you […]

Botarium Mod (1.20.6, 1.20.1) – Library for Transferring Fluids
1.20.6neoforge

Botarium Mod (1.20.6, 1.20.1) – Library for Transferring Fluids

Botarium Mod is a Cross platform library for transferring and storing fluids, items and energy. This is a simple open source API that makes modding on Forge and Fabric easier for devs looking to make tech mods. More specifically, it should help in the creation of blocks and items that hold items, fluids and energy […]

Create Electric Stonks Mod (1.19.2, 1.18.2) – Electrify Your Creations
1.19.2forge

Create Electric Stonks Mod (1.19.2, 1.18.2) – Electrify Your Creations

Create Electric Stonks Mod is an addon for the Create mod that introduces a system for generating electricity using rotational force. It allows players to convert mechanical energy into electrical energy, enabling new automation possibilities within their Minecraft worlds. Features: Adds large generators that convert rotational force into electricity.​ Includes motors powered by the generated […]

GregTech Revival Resource Pack (1.21.1, 1.20.1) – Texture Pack
1.21.1

GregTech Revival Resource Pack (1.21.1, 1.20.1) – Texture Pack

GregTech Revival Resource Pack aims to offer a significant visual upgrade for both GregTechCEu Modern and GregTech CE Unofficial mods. By boosting the texture resolution to 32×32, it adds a layer of realism and detail that better matches the complex and industrial nature of the mod. Machines, tools, and components look sharper and more defined, […]

Create UI Resource Pack (1.21.1, 1.20.1) – Texture Pack
1.21.1

Create UI Resource Pack (1.21.1, 1.20.1) – Texture Pack

Create UI Resource Pack simply brings a beautifully themed interface tailored specifically for the Create mod and its companion modpack, All of Create. With its steampunk-inspired design and clean layout, it enhances the immersive engineering vibe that Create is known for. While it's designed with Create in mind, the UI is versatile enough to be […]

XNet Gases Mod (1.21.1, 1.20.1) – Gases, Slurries, Pigments and Infuse
1.21.1neoforge

XNet Gases Mod (1.21.1, 1.20.1) – Gases, Slurries, Pigments and Infuse

XNet Gases Mod allows XNet to transport Mekanism chemicals: Gases, slurries, pigments and infuse. A cross-compatibility mod for transferring of gases from mekanism with Xnet. Features: The channel function pretty much like the fluid channel in XNet. There's round-robin or priority mode. A simple delay, a transfer limiter, and a capacity limit. A filter slot […]